• Posts Tagged ‘explot’

    Recycling U3D Object Contents

    by  • December 7, 2011 • Uncategorized

    This is a super short post, but I wanted to put it out there for those attempting to identify the specific bug and trigger for the exploit. My theory is that object 10 (see my earlier post) is the whole show. In other words, as long as you have th...

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